The first thing you need to know about any level editor is how to get around in the viewports.  ToeTag tries to follow the conventions of the various 3D modeling programs that are already available on the Mac and adds some things of it’s own.
 
 
2D Viewport
 
This is the viewport in the top right corner of the editor - the one with the grid lines.
 
To move the camera around:
 
Zoom in/out - MOUSE_WHEEL
Pan - OPTION + MIDDLE_MOUSE DRAG
 
 
3D Viewport
 
This is the viewport that covers the left half of the editor.
 
To move the camera around:
 
Move forward/backward - MOUSE_WHEEL
Pan - OPTION + MIDDLE_MOUSE DRAG
Rotate View - OPTION + LEFT_MOUSE DRAG
 
 
Texture Browser
 
This is the viewport in the bottom right corner of the editor window.
 
Scroll - MOUSE_WHEEL
Select Texture - LEFT_CLICK
 
 
Bookmarks
 
Bookmarks are a great way to record positions in the level so you can get back to them quickly.  You can record up to 10 bookmarks in ToeTag.  They are saved with your level so you won’t lose them between sessions.
 
To set a bookmark, hold down CMD and press any number key.
 
To jump to a previously set bookmark, hold down OPTION and press the number key of the bookmark you want to return to.
 
 
Camera Controls